If you want to build Tasigur Dredge with a bunch of Sultai goodstuff like Damnation and Edric, Spymaster of Trest, and grind out a non-infinite Laboratory Maniac win on turn 20 after crushing everyone with card advantage and board control, do it. If you want to provide feedback on Brewer's Corner lists, you can use the feedback form found in the changelog channel on our Discord server and linked below. In reality, that scenario represents a tiny percentage of total EDH games played. We'll look into how well the decks are maintained and perform, and how frequently they're played after the initial hype. We will still have general power level guidelines (for example, it will be hard to admit Isamaru despite how optimized a list might be), but they are less strict than our guidelines for older commanders.Įach review cycle, the managers and the reviewers revisit the entries in the Brewer's Corner. In terms of deck evaluation, we will mostly be concerned with optimizing the commander, rather than comparing them to existing entries. New entries that do not fit under any of the existing ones will go into the Brewer's Corner. The Brewer's Corner is a solution for many of these concerns. It needs some work, but Im enjoying reworking it after just about each play through. Tasigur, the Golden Fang (Commander) - Politics Theme. While we'd like to see these new commanders represented, many lists aren't maintained after the initial hype period. EDH Recommendations and strategy content for Magic: the Gathering Commander. My playgroup is pretty casual but is beginning to ramp up in competitiveness, so I'd like the deck to be a decently powerful one.EDH is increasing in popularity and a lot of people want to play with new commanders. 1 Do or Die 1 Dredge the Mire 1 Echo Chamber 1 Emergent Ultimatum 1 Endless Whispers 1. I don't have a huge budget but I'd be willing to spare another hundred dollars or so if necessary. 1 Tasigur, the Golden Fang 1 Archfiend of Depravity 1 Atris. The deck is currently in a very rough and unfinished draft, but I need some help finding more cards to put in that will work well with the theme. The deck aims to control the game using Tasigur's ability to find answers while the graveyard fills up with creatures and lands, ultimately winning with a massive ]/]-esque creature or (my favorite) a loose combo with ], ], and a well timed ] with a packed graveyard to overwhelm opponents. So I've been trying to come up with a unique ] build and I've finally settled on a control deck based on self-mill.
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